ViperJr3D
Nice work!!
A very realistic Yule LogCLEAN TOPOLOGY & CLEAN UV MAPPING to get less distortion as possible.XTREM REALISTIC HIGH RESOLUTION TEXTURE.As you can see in pictures, you can render it with full closeup by keeping beautiful details. NATIVE FORMAT: Cinema 4D R15
TOPOLOGY:Number of Quadrangles: 18 059Number of Triangles: 4Number of Ngons: 0
TEXTURESColor map: 8000x8000 pxReflexion map: 8000x8000 pxNormal map: 8000x8000 pxDisplacement map: 8000x8000 px
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS) :
Displacement mapping technique is usedYou probably have to redefine texture path or re-import textures in their own channel