This bread model is a high quality scan of an tomato-olive-bread. It is a fully scanned object, so no holes (as you can see on the sketchfab model). The model comes in 3 variations: highpoly, midpoly (gameready) and a LOD model for the midpoly one, gameready as well. The vertex-counts of the models can be found down below.
The highpoly model has the following textures:8k Diffusemap, Normalmap, Roughnessmap (Within the HP_Textures.zip)
The Midpoly model has the following textures:8k Diffusemap, Normalmap, Roughnessmap, Displacementmap (for rendering) (within the HQ_Textures.zip)2k Diffusemap, Normalmap, Roughnessmap, Displacementmap (for games)(within the GQ_Textures.zip)
The LOD model has the following textures:1k Diffusemap, Normalmap, Roughnessmap, Displacementmap (for rendering)(within the HQ_Textures.zip)256x256 Diffusemap, Normalmap, Roughnessmap, Displacementmap (for games)(within the GQ_Textures.zip)
All in all you get three variations of the model, as well as 19 Textures.
Verts-count of the models:
Highpoly: 377.494Midpoly: 502LOD: 227