
Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for use in culinary visualizations, game environments, and any interactive applications requiring realistic food models. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UV. All textures are 4096*4096 in size. Please like and leave a comment for the model if you enjoyed it.