I present a tea bag model which was made by photogrammetry.The model has a pure high-poly topology of almost 200k triangles.
The object has PBR textures (all 4K):
Normal*
the above maps are in one file in individual channels (R=Met, G=Roughness, B=AO).
Model formats ->>> fbx, obj, dae, ply, stl.
I am also attaching 2 Blender files:
TeaBag01_v101.blend- here is only the model with PBR material attached.
TeaBag01_v101_CyclesRenderScene.blend - here are two scenes ready for rendering which are marked in the preview images.