This highly detailed 3D model of Tandoori Lobster showcases three levels of detail: low-poly, middle-poly, and high-poly, suitable for production rendering (in 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and more), game engines (Unity, Unreal), and interactive presentations. The model's versatility is based on the LOD System principle, making it ideal for culinary visualizations, restaurant menu designs, and interactive cooking games. Featuring PBR textures with Diffuse, NormalMap, and reflection/roughness/metallic, this model supports any modern rendering engine. All textures are 4096*4096 in size, with accurately unwrapped UVs and no overlaps. Please like and leave a comment if you enjoyed the model.