Accurate photorealistic universal 3d model of medium skinless banana. The shapes and textures of this asset are recreated by using an ultra-res 3D scan of real-world Ecuador banana. The scanned mesh is manually retopologized to low-poly subdividable mesh. Was taken into account during topology and UV Unwrap planning. Great details from the original scan are used with pbr maps (Normal Map, AO Map). The 3d model is suitable for both super close-up still imagery creation in production renderers and real-time/game engine usage as a low-poly asset.
FEATURES
NATIVE FORMATOriginal model was created with 3ds Max 2022. The high-quality V-ray materials are applied to the model. Intact uncollapsed modifiers stack. All modifiers were set up in the scene with centimeters as display and system units.Native format model is ready for rendering photorealistic close-up out-of-the-box: no additional tweaks required. Each part of the model has several subdivision iterations applied (Turbosmooth modifier). The iterations are ON at render but lowered in the viewport for better working performance. If you want to use a model in the secondary role of your scenes, it may be very useful to turn off Displace modifiers and decrease render subdivision iterations accordingly.
ADDITIONAL INFOPresentation images created using V-Ray 6.May save tens of hours of tedious work.Lighting, cameras, background, collected banana hand model, different colors and different sizes options are not provided.