Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This intricately detailed sashimi dish is ideal for culinary visualizations, cooking simulations, or any scene where authentic food presentation enhances realism. Its textures are PBR, with Diffuse, NormalMap, and reflection/roughness/metallic properties, suitable for any modern rendering engine.
All models are accurately unwrapped with no overlapping UV. All textures are 4096x4096 in size.
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