Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This realistic salmon skewer can be effectively used in culinary simulations, virtual cooking classes, and as a decor element in digital backgrounds. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size. Please like and leave a comment for the model if you enjoyed it.