Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, V-Ray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This realistic salmon kebab model, highlighted with detailed grill marks and vivid salmon texture, is perfect for use in culinary presentations, cooking simulations, and virtual restaurant environments. It offers an authentic portrayal in bright salmon hues intertwined with subtle browning, making it ideal for high-quality graphics applications.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096x4096 in size.
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