A potato sausage hash on a ceramic frying pan with a wooden spatula. Made using Blender 2.80, preview images rendered in Cycles with 2x subdivision.
Dimensions: 25cm x 44cm x 9cmPolygons: 72,580Vertices: 36,738
Comes with the .blend project file as well as .abc, .dae, .fbx, .obj and .stl formats, each format contains the base version and a smooth subdivided version of the model. Textures are in a separate archive.
Model uses PBR materials. The frying pan and spatula use 4096x4096 textures and the potato, sausage and onion pieces use 1024x1024 textures, the food mesh looks better with subtle sub-surface scattering. UVs do not overlap. Normal maps come in both OpenGL and DirectX formats.
When importing .obj format, forward is -X axis and up is Z axis. Some 3D software might require you to set the scale to 100x as well as reparent the different objects.
If you have any questions or requests, feel free to message me. :) Check out my profile for more high quality models!