DESCRIPTION

Bursting popcorns were built in 3D Studio Max 2016 with Vray 3.60.03 and a basic setup is included in the scene.

The simulation was created using the built-in particle emitter and can be customized for any scenario. Realistic modeled popcorn polygon elements that can be used in a variety of purposes.

Note that the polygon count is for the entire scene with millions of spawned objects, each flake is very low-poly, sub-d ready.

A viewport capture and quick render sequence is also included.

A baked version of the scene, as well as exports to both FBX and ABC are included in the project.

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jd94
jd94Community member
This user is part of the CGTrader community
awesome work!
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Popcorn time Low-poly 3D model

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Native file format
MAX2 files
Size: 166 MB
V-Ray 3.60.03 | 2016
V-Ray 3.60.03 | 2016-baked particles
Exchange formats
FBX
Autodesk FBX<br />Version: 2016<br />File Size: 147 MB
TEXTURES
Textures<br />Version: \sceneassets\images<br />File Size: 7.24 MB
ABC
Alembic<br />Version: 2016<br />File Size: 18.6 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
3064329 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1536488 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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