Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Perfect for use in culinary visualizations, realistic food displays, and restaurant menu simulations.
The model features vibrant and natural meat tones resonating from bright red to deep brown, with caramelized borders and a sturdy wooden skewer, offering a realistic and authentic juicy representation. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size.
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