IceCream-ready 3D Model, with PBR textures, non-overlapping UV Layout map. Quads only geometries (no tris/ngons). Logically named objects and textures.
Modelled in MAYA 2020 Textured in Substance Painter 3.05
Rendered in Marmoset Toolbag 3 and Arnold Fully and efficiently UV unwrapped. Game ready.
Formats included
.FBX
.OBJ
.DAE
.STL