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banuangel 2023-05-21 03:45:18 UTCbanuangel
nice
This Pack heve tree models a complete homemade Bread a half homemade Bread and a Woodboard. These models are highpoly and they have a texture, roughnes and normal map. The two Breads uses the same textures and have two UVMaps, so the normal map need to be linked to second UV. On Unreal you need just to change the UV of normal map from 0 to 1, and it will work. I rendered on Unreal Engine 5.1 and on Blender Cuycles. If you need help with the model i am here and thanks for reading.