Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Perfect for visual simulations, culinary scene setups, and advertising materials, this realistic model captures the classic appeal of fish and chips with rich textures.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs.
Textures are 4096*4096 in size for high-quality rendering.
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