A somewhat cartoony birthday cake plus a single slice. Includes candles, frosting, happy birthday icing and candy decoration.
Working with viewport subdivision in Maya and this translates to Turbosmooth in the Max version. In Maya, the textures are procedural, but I have also included baked out image maps for use in other packages.
The OBJ has been pre-tessellated for convenience. Unsmoothed it will be chunky, but game engine ready.