3DS Max model, textured with 15 maps: Base Color, Height, Reflection, Normal, Scattering and Roughness Map. Realistic, low-poly model with 11562 polys and 11568 verts, is a single mesh with 3 elements.1st element - Bacon - 4 maps (base, height, normal and roughness),2nd element - Chunks - 6 maps (base, height, reflection, scattering,normal and roughness)3rd element - Wood - 5 maps (base, height, reflection, normal and roughness)Zip file contains Scaline max file with standard materials, maps placed in the shader slots, FBX and obj file. To gain the best, realistic render result, user must manually place maps in the shader slots of its prefered program/render engine and setshader parameters manually. Subsurface scattering is recommended.Render settings and HDRi are not included.