Atlantic Lobster tails

Atlantic Lobster tails 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

8 photo-scanned detailed 3d Models. Optimized low and high poly topology with UV unwrapped, PBR shaders Corona/V-ray materials including high-resolution textures set

  • General Info

Well-structured set of 3d models - includes high and low poly meshes, Real-world scale, units - cm4K/2K/1K - textures resolutionRendered with Subsurface Scattering (Corona Render) -SSS mask included Studio setup, backgrounds light cameras are not included

  • Content

Archive size - 540 megabytes

Object count - 8

3d models in fbx/obj formats - materials Not assigned!

3ds max format with Corona/V-ray - Materials assigned (ready to render)

9 textures maps in 4K/2K/1K resolutions for each model

UV unwrapped - no overlapping UVs

Additional maps: AO/Curvature/Normal/Position/Thickness/Space-Normal for each model (read the Readme file - included to Archive)

  • Requirements

3ds Max 2012 or later version

Corona 2.0 or later version

V-ray 3.6 or Later version

  • Readme/Before you start

The archive includes Readme file with short description of materials and settings in the scene, and suggestions for materials and texture settings if you're using fbx/obj files or not Corona/Vray render engines

  • Texture Maps

Color Map - 2 variations Diffuse/Base Color (.jpg)

Reflection - Specular (.jpg)

Gloss - Roughness (.jpg)

Normal Bump (.jpg)

Additional Bump - Heightmap (.jpg)

Displacement (.jpg)

SSS Mask (.jpg)

SSS Color (.jpg)

  • Models

Low poly mesh - 99% quads

Polys - 4,220 (average per model)

Vertex - 420 (average per model)

High poly mesh - 100% quads

Polys - 11,400 (average per model) Vertex -11,300 (average per model)

3d Model average dimensions

6.6 - cm / 2.6″ - Inches

15.8 - cm / 6.22″ - Inches

4.8 - cm / 1.9″ - Inches

In our work, we always want to provide our customers with high-quality standards simultaneously with flexibility and a diversity of options. That is why in our sets you can always find Low/High poly Meshes with the variation of textures resolution.

We know that you have a lot of options and we glad to know that you chose us, but even more than that we are happy to know that our product takes a part in your creativity and helps you to improve your own projects.

We will be happy to hear your feedback, or if you have any questions or ideas for improving our products please feel free to reach usWe wish you inspiration and marvelous renders!

Interior-Mind
Interior-Mind2023-06-12 12:49:11 UTC
Good Job
T
TmHill2023-07-19 08:32:29 UTC
Thank you!
Interior-Mind
Interior-Mind2023-07-19 13:46:46 UTC
You're welcome
BitModel
BitModel2023-06-12 11:25:04 UTC
perfect !
T
TmHill2023-07-19 08:32:42 UTC
Thanks!
hasanoztrk
hasanoztrk2023-06-11 08:02:45 UTC
I like it
T
TmHill2023-07-20 14:01:44 UTC
thank you!
PokeMinisMania
PokeMinisMania2023-06-10 18:52:35 UTC
nice
T
TmHill2023-07-20 14:01:55 UTC
Thanks!
JindaArch
JindaArch2023-06-09 00:53:25 UTC
Nice
T
TmHill2023-07-21 20:56:27 UTC
thanks!
Item rating
0 0
Atlantic Lobster tails
$11.99
 
Royalty Free License 
Atlantic Lobster tails
$11.99
 
Royalty Free License 
Response 100% in 0.1h

3D Model formats

Format limitations
  • Autodesk 3ds Max (.max) (6 files)62.2 MBVersion: undefinedRenderer: Corona 2Version: undefinedRenderer: V-Ray 3.6Version: undefinedRenderer: Corona 2Version: undefinedRenderer: V-Ray 3.6
  • OBJ (.obj, .mtl) (4 files)41.5 MB
  • Autodesk FBX (.fbx) (2 files)20.7 MB
  • PDF (.pdf)2.55 MB

3D Model details

  • Publish date2023-06-05
  • Model ID#4550260
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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