This is a photoreal lowpoly PBR orange. It can be used for animation as a subD model or ingame as a realtime object.Based on photogrammetry.
The object is placed in the origo. The mesh contains only quads.All textures are 4K resoultion and PNG format.The textures zip contains the color, specular, rhougness, metallic, displace, normal (for DirectX and openGL), and occlusion texture.
Preview images and turntable made with blender, and the scene file with studio setup also attached. (orange_turntable)The orange_pbr scene contain only the orange.