OBJECT INFORMATION:
Object: Grapefruit_001
Object: Grapefruit_002
Object: Grapefruit_003
MATERIAL INFORMATION:
1 default 3ds max standard material used.
TEXTURE INFORMATION:
You might need to re-assign textures map to model in your relevant software.
You might need to flip green channel of Normal map according to your relevant software. (DirectX vs OpenGL Normal Map).