Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This cracked grape bunch model is perfect for realistic environments and animations where detailed fruit depiction is necessary. It can be used in food simulation, educational projects, or visual effects needing hyper-realistic vegetation.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. Textures are 4096*4096 in size.
If you like the model, please leave a like and a comment!