speeedblender
great model!
Highly detailed scanned model of a coconut. Two objects: a whole nut and a cut half.
Single PBR material on each object. 4K textures: diffuse, normals, specular/glossy, displacement, refract SSS.
faces: 83.416 (592.796 w/turbosmooth)
Pivot on the floor.
Vray 4, Corona 7 and newer. Used HardWax SSS, Corona Absorption SSS, Displacement Height 0.25cm for coco and 0.08cm for halves.
*Blender Eevee normal bump and Cycles Displacement with Adaptive Subdivision. SSS material.
*When importing FBX, set input gamma = 1 to NormalMap.