I
2024-09-12 08:05:41 UTCinfreyd
Cool!
Textures: PBR 2k ( BaseColor / Metallic / Roughness / Normal & Height Map ) plus some Masks
I have included 2 versions of the models. Their only difference is how I grouped the UVs (both are unwrapped in 3 groups):
Version 1 (The one in the previews):
Version 2 (basically the glass parts and the liquid parts are seperated):
I have included some pictures in the previews for more info
I have tried it only in cycles but I have included screenshots of the shader nodes.
Also, there are some masks included to help with shading.