ICE CUBES

ICE CUBES Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

There is in this scene one cube (size of 2cm, 0,787402 inches) that can be easily modify for more or less polygons. I have let the modifiers in the 3ds max scene. The model are ready to use. No plugins. You can just drop the item with the applied material in your scene but be carefull here, it's not the mesh which is important but the V-Ray shader. If you grow or shrink the mesh, the result will be change in the same scene like you can see in the image preview. The icecubes color will be change because of light and nearby objects in your scene.

There is one shader and two seamless textures in Refract and Reflect Glossiness (2048x2048).

Made in its real side, metric in centimenters.
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Software : 3Dsmax 2017.
Renderer : VRay.
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/!\ The scene contains only the object I sell here. Not the studio with vray light, environement and camera.

/!\ Not the whiskey glass too. You can find it in my other models.

Item rating
0 0
ICE CUBES
$3.00
 
Royalty Free License 
ICE CUBES
$3.00
 
Royalty Free License 
Response 85% in 15.5h
3D Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Animating
PBR modeling
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3D Model formats

Format limitations
  • Textures 6.83 MB
  • Other 6.83 MB
  • OBJ (.obj, .mtl) (2 files)39.3 KB
  • 3D Studio (.3ds)23.6 KB
  • Autodesk FBX (.fbx)71.3 KB
  • Autodesk 3ds Max 2017 (.max)348 KBVersion: 2017Renderer: V-Ray 3.50.04

3D Model details

  • Publish date2018-10-10
  • Model ID#1009264
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 384
  • Vertices 386
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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