
ahsinmir786
Nice!!!
Model for 3ds max, Vray render. For other render engines, you can convert the materials yourself.
The foam is created using two Displacement objects and seamless textures.
Dried fish - photoscan.
Drops on a beer mug - mesh with displacement and transparency mask.
*FBX with turbosmooth 1 iterration
*when importing from FBX Vray version, you need to manually adjust bitmap input gamma = 1.0 for normal map.