divit
Looks great, optimized. Nice textures. Game ready.
Low-poly Wooden Light Pole, was modeled in Blender 2.8 (so .blend file should be opened only in Blender 2.8 version). Was Rendered in Blender Cycles and Unreal Engine 4 scene. In UE4 green channel of normal map should be inverted in the texture properties window.
PBR Textures size 2048x2048
LightPole_diffuse.png LightPole_ao.png LightPole_roughness.png LightPole_normal.png LightPole_metallic.png