Low poly traffic signs for games, educational, visualization and other purposes.Built with Maya, clean topology, no N-gons and triangles, only quads. UV mapped and fully textured, unwrapping done with overlapping.Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included for each model separately and all 6 of them together.triangleSign1: 86 quads, 94 verticestriangleSign2: 86 quads, 94 verticescircleSign: 96 quads, 104 verticesstopSign: 80 quads, 88 verticessquareSign1: 70 quads, 78 verticessquareSign2: 78 quads, 86 verticesall 6 signs total:Polygons: 496 quadsVertices: 544Edges: 992UVs: 976Every model is mapped on single 128×128 pixels texture map. 166 textures in 3 formats included, .tiff with LZW compression, .bmp and .jpg.So, textures included in traffic_signs_textures.zip file:- 166 .jpg diffuse (color) maps in 128×128 pixels resolution- 166 .tif diffuse (color) maps in 128×128 pixels resolution- 166 .bmp diffuse (color) maps in 128×128 pixels resolution See my other models.