Traffic Light
Description: Traffic Light under normal/mixed weather condiction
Model: Modeled in Maya 2018. Modeled lowpoly for games, tested in Unreal 4 Real world scale (1 unit = 1cm), 1 level of detail, the high poly mesh is available but not optimized in topology nor has UV unfolded. The Low Poly mesh is all tris with unfolded UV The models come in low poly and high poly in the two separate OBJ and FBX files, plus available there is the original MA file.
Textures: PBR textures painted with substance Painter: -Arnold 5 (Metalness workflow) in 4k (TIFF 16 Bit) -Unreal 4 (Metalness) 4k (TGA 8Bit) -All the maps exported from Painter 4k (TGA 8Bit) One UV island, unfolded The textures are grouped inside the different RAR files.