Overview: This is a Low-poly, game ready Single and Double Ice Box.Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail. Files named using the Unreal Engine 4 Naming Convention. File uploaded as a packed .7z file.
Geometry: Package includes the Base Mesh in both .fbx and .obj file formats. Also included is a .uasset file with collision, (place in your Unreal Engine 4 projects content folder). 3DS Max Dimensions (Ice Box 1)– L1m x W1.1m x H1.6m approximate to real world scale 3DS Max Dimensions (Ice Box 2)– L1m x W2m x H1.6m approximate to real world scale Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
Ice Box 1 – 524 Tris
Ice Box 2 – 938 Tris
Textures: Uses one set of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps Metalness
Final Notes: Also included is the 3DS Max scene..uasset file does not have materials applied to prevent conflict with your UE4 project pipeline. Preview Images are rendered in real time in Marmoset Toolbag 3.
If you have any questions, please feel free to contact me.