Overview: This is a Low-poly, game ready Fire Hydrant with four colours (Red, Yellow, Blue, Green). Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail. Files named using the Unreal Engine 4 Naming Convention. File uploaded as a packed .7z file.
Geometry: Package includes the Base Mesh and one LOD in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder). 3DS Max Dimensions – L0.4m x W0.4m x H0.8m approximate to real world scale Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
Base Mesh – 3,065 Tris LOD 1 – 1,631 Tris
Textures: Uses one set of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps Metalness
Final Notes: Also included is the 3DS Max scene saved as 2013 version. .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline. Preview Images are rendered in real time in Marmoset Toolbag 3. Due to limitations with the Marmoset Viewer, the model appears to be slightly shinier than it is. LOD’s are manually created instead of automatically generated.
If you have any questions, please feel free to contact me.