A collection of unique Pedestrian Guardrail Barriers, found in Tokyo, Japan.
東京、日本で見つけたユニークな歩行者用ガードレールのコレクション
Adachi Ward:
Edogawa Ward (Emblem):
Edogawa Ward (Wave):
Higashikurume City:
Higashimurayama City:
Meguro Ward:
Ota (Pipe Barrier, Omori District):
Triple-Pipe Barriers:
Shinagawa Ward:
Tokyo (Default):
White Double Rail Fence:
Minato Double-Pipe Barrier
Texture Maps supplied are: Base Colour (BC), Normal (DirectX), and Occlusion.Roughness.Metallic (ORM).
All Texture maps have a resolution of 2048x2048Px (2K).
Most Guardrail Barriers come with Connecting/repeatable components to allow for a long array of fencing.
The Angled Tri-Pipe barrier does not come with connecting components.
Rendered inside of Marmoset Toolbag.
Collisions and LODs not included. Feel free to set your own parameters to suit your needs.
Meshes are supplied in the .FBX format, and are retained in a non-triangulated state.
Textures must be wired to the Material, manually, in-engine.
Object(s) are not set to real-world scale but are sized relative to each other.
To report any bugs or concerns with the product, please Email: Cosmodelling@CyberServices.com.
上記のメールアドレスに、すべてのバグやご不明点を報告してください。