File formats:
Native Highway Signage green texture 2.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020
Native Highway Signage red texture 2.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020
model animation.1408.avi KeyShot (.bip, .ksp) 10.0
Native untitled.blend Blender (.blend) 3.3 Default 3.3
green texture.bip KeyShot (.bip, .ksp) 10.0
Native Highway Signage.ma Autodesk Maya (.ma, .mb) 2020 Default 2020
aiStandardSurface1SG_basecolor.bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Native Highway Signage red texture.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020
aiStandardSurface1SG_ao.bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Highway Signage.mtl OBJ (.obj, .mtl) 2020
aiStandardSurface1SG_metallic.bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Highway Signage.obj OBJ (.obj, .mtl) 2020
Native Highway Signage green texture.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020
initialShadingGroup_ao.bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Highway Signage.fbx Autodesk FBX (.fbx) 2020
aiStandardSurface1SG_roughness.bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
model animation.bip KeyShot (.bip, .ksp) 10.0
aiStandardSurface1SG_roughness(1).bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
aiStandardSurface1SG_ao(1).bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
aiStandardSurface1SG_basecolor(1).bmp Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Units: Centimeters
Verts: 5839
Edges: 10220
Faces: 4497
Tris : 8664
Uvs : 8030