This collection consists of exterior props to decorate any outdoor environment. It was designed with the development of first person shooter (FPS) style games in mind, and this collection consits of props for the player to take cover behind. All assets are in true to life scale; meaning they will fit alongside a player inside of a game engine, as well as be properly scaled next to each other. This makes the assets feasble for use in any realistic enviroment, not just games!
All assets are static by default. These meshes were created with priority in quality and game optimization. They are moderately low poly, but have enough geometry to maintain a high level of detail. Some meshes have multiple color ways available in this package as well.
Polycount in quads for entire collection: 43,169Polycount in quads of highest desnsity mesh: 6904Polycount of lowest density mesh: 65Average Polycount in quads: 1079
This collection package includes:
Texture files come in a 2k size as PNGs and TX files for rendering with Arnold. The Unreal textures are also embedded to help with game optimization.
Files are zipped into individual types (FBX, OBJ, Maya, Unreal) and as a complete collection, so that you can use exactly what you need.