This scene, made in Blender 4.3, consist in 174 street signs without textures. Every Sign and text are modeled in 3D, so you don't need to handle any textures. This mean also to have a more light scene.There are 7 complete signs (the most generic on the streets) with a customizable text directly in 3D.
There are 18 BSDF shaders made as base material for the metal or varnished signs surfaces and, to generate the 2 rusts layers mixed togheter through a mix float node, I have used two procedural noise texture nodes (fractal Perlin noise).This approach let you to handle any configuration for the rusts layers.I also have used a color Mix node to generate the colors of the rust, so you can handle these colors as you wish.In addition, the rust have a bump node mixed with the rust material to increase the realism and enhance the cavities and the relief. You can edit this adding and/or removing the bump with a ramp.Every single object in the scene has his right UV Mapping so there aren't repetitions. The height of the Signs is 3 meters but you can lower as you wish.In the shader editor, for every BSDF shader, there is a frame node with a text usefull to understand the function of the material, above all for the rusts.
The scene is render ready but you can customize it as you wish. Every signs is under the Street_Signs Collection.Every sign has a name based on European convention.No AI has been used to produce this scene.In the scene there are:Objects: 745Vertices: 1,293,349Edges: 2,391,040Faces: 1,099,787Triangles: 2,446,099
The render engine used in the scene is Cycles but you can use EEVEE also. The scene is ready either in GPU or CPU.
You are free to use the entire pack or single sign either in your Urban/Architectural 3D scene or in your game or, for every other needs you have.I'm at complete disposal for further information or to help to you about your specific needs. My goal is the purchaser satisfaction.