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danpage1
Nicely designed!
Unreal Engine file:
Number of Unique Meshes: 71
Vertex Count: from 101 (toy) to 18960 (lights for car), 17574 for christmas tree
Collision: Automatically generated
LODs: No
Number of Materials: 13
Number of Material Instances: 17
Number of Textures: 41
Texture Resolutions: 512x512, 2048x2048, 4096x4096
Important/Additional Notes: It is possible to change the parameter of shade assets.
Unity file:
Number of textures 60
Texture dimensions 512x512, 2048x2048, 4096x4096
Vertex count of from 101 (toy) to 18960 (lights for car), 17574 for christmas tree
Number of meshes/prefabs 71/71
UV mapping: Yes
LOD information auto
Types of materials and texture maps PBR