Bireme Bridge neoclassical structure
A neoclassical bridge with riversides. Tileable both along river length and river width with logically built elements. Without chains the face count is 152139 and vertex count 81118.
Model is adapted for realtime and quick rendering, utilising normal, specular, detail and ambient occlusion maps. AO is in 2nd UV channel. It is recommended to replicate the material structure into realtime shaders for highest visual acuity. Three file versions: Mental Ray (Arch & Design), Default Scanline and Unity 3D V3.4 realtime package.Previews rendered in Mental Ray 3.5 and Max scanline mode, scene will render as in the previews. There is a tileable water and riverbed.
Unity v3PRO package provided, see realtime demo: https://drive.google.com/file/d/0B5Sa4V0tIqRvNUl4QUx2aTM1SFU/view?usp=sharing
Concept and design by the artist.
3d Studio Max 9 file.