A low poly bike rack created in Softimage, textured in Substance Painter, and rendered in Keyshot. Made with Unity in mind, but should be fine for any platform that will accept .fbx or .obj
-Game Ready.
-Textures are in 4k, 2k, 1k, and include Albedo Transparency, Metallic Smooth, Ambient Occlusion, and Normal.
-Model has no N-gons, only Quads and Tris, is positioned at the origin [0, 0, 0], has no visible seams or obvious UV stretching, contains no isolated vertices, no coincident vertices or any coincident faces.
-File formats .obj, .fbx, .ksp, and .unitypackage (Unity Package) included.
-Unity package complete with prefabs (just drag into your scene and the materials and textures are already applied. Different LOD's are set to corresponding texture sizes).
-Low poly objects for maximum engine efficiency and compatibility.
-Always priced competitively and reasonable.
Model Info:
3 LOD'sLOD0- 1164 Triangles, 584 PointsLOD1- 580 Triangles, 292 PointsLOD2- 422 Triangles, 213 Points
1 Object3 Materials (1K, 2K, and 4K)No overlapping UV's
Please feel free to contact me about any questions or special requests!ChalklYne@Live.com