Detailed 3d model, with PBR textures, easy to use with modern game engines, real-time or ray tracing renderers.
Real world scale: Width - 31m Length - 60m Height - 10cm above the ground 53cm below the ground
Optimized for real-time rendering - only 25 polygons.
4K detailed texture maps: -Base Color -Normal DirectX (for applications like Unreal Engine 4) -Normal OpenGL (for applications like Blender) -Roughness