DESCRIPTION

Daytona Speedway: This track is ideal for any real-time project or pre-render animation.

This track is a duel purpose race track. It’s just not a 2.5 mile speedway oval, it also has the 3.56 mile road course built into it. This model can be used for any type of project, real time, or pre-rendered. The preview movie and all sample screenshots were taken using the scan line renderer. Please check out the preview files.

This is a game ready race track with smooth collision mesh for a great driving experience. The entire track is around 180,000 polygons (not including the collision mesh). Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. The infield is detailed with pit boxes, campers, buildings and semi trucks. All textures are the power of 2. The max file format still has the camera track as part of the file.

This track comes with 2 configurations. The oval speedway and road course. If you need to have a lower poly count for a slower real time app, all of the pedestrian vehicles models account for 149,144 polys. You can remove or adjust them to get a much lower total poly count.

Banking: 31° Turns, 18° Tri-oval, 2° Back straightawayOval Speedway Length: 2.5 miles (4 kilometres) Turns: 4Road Course Length: 3.56 miles (5.7 kilometres) Turns: 12

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Daytona Speedway - Game Ready Low-poly 3D model

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FBX
Autodesk FBX<br />File Size: 84.5 MB
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