Circus Environment Interior and Exterior with Animated Crowd

Circus Environment Interior and Exterior with Animated Crowd Low-poly 3D model

Description

Full Circus environment. Relatively low poly.

The crowd was done in Houdini. You can import the alembic cache into the scene and you should scale it 100x, move it up 180 units and rotate it on the Y axis by increments of 20 degrees in order to line up each copy of the crowd with the circus seats.

There are two crowd animations: sitting idle and standing up ovation.

The .abc cache for the crowd contains groups that you can use to assign the different human textures to randomize it. The faces used in the textures were generated by AI, they are not real people.

You'll also find the alembic cache for the little flags you see outside the Circus on top of the sustenance metal structure.

If you use Maya and Redshift, you'll have access to the exact scene in which I made the cool lighting you see in the previews.

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Circus Environment Interior and Exterior with Animated Crowd
$150.00
 
Royalty Free License 
Circus Environment Interior and Exterior with Animated Crowd
$150.00
 
Royalty Free License 
Response 100% in 20.3h
Lighting
Rendering
UV mapping
Shaders
Post Production

3D Model formats

Format limitations
  • Autodesk Maya (.ma, .mb) (2 files)2.45 GB
  • Autodesk FBX (.fbx)46.4 MB
  • OBJ (.obj, .mtl)298 MB
  • Alembic (.abc) (2 files)4.24 GB
  • Maya Mel Script (.mel)2.33 GB

3D Model details

  • Publish date2023-09-06
  • Model ID#4759851
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 990,000
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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