Game optimized model of two different Arena can be used for multi-purpose fighting games. It can be used for simulation, stunt & robot fighting games. Polygonal geometry is used for this model. Different Props are included in the model Polygon Count Realistic aarena 1: Polygons :21160 Vertices 12941
Polygon Count Tonic arena:
Polygons 31978 Vertices 17969
Layered and grouped geometry and lights Model is Real World Scaled Arena Maps: 1k & 2k (diffuse, normal, metallic, Emissive) Render settings, cameras, lights, and materials.