---------------------------------------- SamiArt3D ---------------------------------------------
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**Originally created with blender 3.2.0 and rendering in eevee.
**Added to 3Ds Max and rendered in Arnold.
**Added to C4D with default rendered an standart materials.
**Added to Unity3D with all materials and textures .
**All objects transform is default : location_rotation_scale.
**All textures and materials are included and mapped in every format.
**City is separate to 7 objects and 7 textures(8192x8192) , each object have one material and one texture, without eny repetition in geometry and clean Uvs.
**This city created by using photogrammetry method from google earth.
**Geomerty (no subdivision ):
-Polygons = 463008.
-Vertices = 282529.
**Files Format:
-fbx .(included textures and materials).
-obj with mtl.(included textures and materials ).
-dae (included textures and materials ).
-dxf (included textures and materials ).
-stl (included textures and materials ).
**Watch the preview before buy this product.
**Enjoy.