You can use this Sci-Fi Traffic Cone for 3d visualizations, VFX or games.
Textures for Metallic and Specular Workflow. Textures are in .png format and 4096 x 4096 resolution. Texture maps include BaseColor, Metallic, Normal(Directx and OpenGL), Roughness, Diffuse, Specular, Glossiness, AO, Emission and ARM(Red - AO, Green - Roughness, Blue - Metallic). This was modeled in Blender 2.81. The image after the video is rendered with cycles(this scene is not included) and all other images are rendered with Marmoset Toolbag 3.
Formats include .obj .fbx .blend.
Topology for model:
8874 Verticies and 8680 Quads. Mesh is subdivision-ready and consist only of quads.