
This is a large collection of art and materials designed for student and indie game developers. If you need a commercial license to use these projects, this is where to get it! Many of these projects can be downloaded and tested for free from my Sketchfab account.
All mesh formats will either be OBJ, DAE, or BLEND.
All texture and material sets provided are usually 4096x4096, while a small minority of projects that have a 2048x2048 texture set are also included. All textures/materials provided are PBR, Physically based metallic/roughness. The normal map for a given project will either be DirectX or OpenGL. It is not difficult to convert normal maps between openGL and DirectX if you need to.
All archives in the collection have the same name as the corresponding Sketchfab Project.