subject
smartly
My Original Work
Update :
Notes :
.
Textures : 4096x4096 PNG
- T _Stair_01 _Base _Color
- T _Stair _01 _Emissive
- T _Stair _01 _Height
- T _Stair _01 _Metallic
- T _Stair _01 _Mixed _AO
- T _Stair _01 _Normal _DirectX
- T _Stair _01 _Normal
- T _Stair _01 _Roughness
.Source Maps : 4096x4096 PNG
- ColorMap
- Curvature
- Normal Map
- Position
- Thickness Map
- World Space Normals
3D Formats :
( With Animation )
- Unreal Engine 4
- 3ds Max 2015
- Maya
- FBX 2016(Please Contact for other Versions )
- 3DS
( No Animation )
- Blender
( Animation not Supported )
- OBJ (.obj, .mtl)
- Collada (.dae)
- stl
Importing:
For unreal engine 4 AssetJust Copy and Paste Content Files in to your Content Folder
Need help ?... please send me a message :)