*My Original Work *
Transformations are At 0.0.0 (scene origin)
- Objects Name : S _Building _01
- Material Name: M _Building _01
Textures : 4096\2048\1024 .PNG
- T _building _01 _Base _Color
- T _building _01 _Mixed _AO
- T _building _01 _Roughness
- T _building _01 _Metallic
- T _building _01 _Emissive
- T _building _01 _Normal
- T _building _01 _Normal _DirectX
- T _building _01 _Height
Formats :
- FBX 2006\2011\2016
- 3Ds Max 2014
- Maya 2013
- OBJ
- DAE
- STL
- 3DS
- DWG 2010