This pack includes 130 unique assets in FBX format, Unity prefabs ready to use in any 3D game engine. This assets can be used for commercial projects!
These are : trees, branches/logs, tree stumps, different sized rocks, grass, moss, roots, mushrooms, and some vegetation and forest decoration.
Read an article about this project and the interview with me in the 80 lvl service
Read: http://bit.ly/2Pgj63g
WATCH Trailer!! https://youtu.be/rQu0ZdZ6lwwNote:
Note: For the promotion needs of this scene I used the Lightning Box pack 2 + HD postprocessing tool and it is not a part of this parcel. This pack Include two pdf manuals with postprocessing setup (Unity Stack and LightingBox2)
This stylized art package includes 130 fantastic vegetation models in the Burton’s style and a set of eleven PBR textures imitating plasticine. Thanks to this pack can you create an original FPP exploration game, climate RPG game, wonderful platformer game or any printed picture. The only limit is your imagination ;-)
What's inside :
You can buy these materials separately on :
https://www.cgtrader.com/3d-models/textures/miscellaneous/pbr-plasticine-material-substance-texture-packpostprocessing
This pack includes:
Unity stack profiles without postprocessing tools such as UnityStack.
Unity package format, with demo scene and prefabs scene (This pack includes scenes with setting used in the photos)
This pack consist of blend files. Most of them include models with active Skin Modifier, with the use of which you can easily model different own variants of my models.
This pack consist seven susbtance painter files with painted models 3D and plasticine materials.
High-poly models come with 3 steps of LOD:
Range of Tris LOD0 (Min and Max) – 100 - 4980 tris
Range of Tris LOD1 (Min and Max) – 900 - 1800 tris
Range of Tris LOD2 (Min and Max) – 400 - 1000 tris
Range of Tris LOD3 (Min and Max) – 10 - 350 tris
Models are grouped according to their theme. All assets come in FBX format, ready to use in any 3D game engine. All pivots are correctly placed and all meshes are scaled proportionally one to another with frozen transformations, which makes them workable. All fbx files have been remade into prefab without transformation. Each group has its own Non-Overlapping UVMap in the type of atlas. Thanks to it you get ready models with perfect UV you can personally texture or hand paint. The presented Trailer is a made and render on Unity engine 2018.02.2f1Hope you like it! If you have any questions, please feel free to contact me!
Facebook: http://bit.ly/2tkpcqi Artstation: http://bit.ly/2tAeBb6