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2020-04-23 01:11:22 UTCOmarVfx
Hey JustinWetch ... I just bought the pack this morning. There are two texture pngs in the "sourceimage" folder in the Maya project. One is the base color and the other is an opacity map. I selected the group and assigned a new lambert material. In the attribute editor I placed the lambert color as a file node and put the Base color png. That gave me graphics. Still not sure how to use the opacity map though lol