Available formats are .max .fbx .obj .3ds .stl .dae all are available inside the .7z file.
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Contains 11, 1024x1024 Seamless textures : -2 fabric textures -3 wood textures -6 fruit and various food textures(2 fruit, 4 food)
There are 11 meshes available: -Fruit Crate: 738 polys, 1124 tris, 608 verts -Food Crate: 57 polys, 130 tris, 67 verts -Bazaar Stand 1 : 62 polys, 124 tris, 64 verts -Bazaar Stand 2 : 62 polys, 124 tris, 64 verts -Bazaar Stand 3 : 142 polys, 276 tris, 136 verts -Bazaar Stand 4 : 110 polys, 224 tris, 112 verts -Bazaar Tent 1 : 143 polys, 296 tris, 162 verts -Bazaar Tent 2 : 143 polys, 296 tris, 162 verts -Bazaar Tent Inner Turn : 245 polys, 523 tris, 277 verts -Bazaar Tent Outer Turn : 229 polys, 491 tris, 261 verts -Stool : 56 polys, 112 tris, 58 verts
The Models are not arranged as in the images. They are separate.
When you want to change the texture of crates drag and drop other materials onto the foods or create your own materials and use them.
Scale The models for different sizes.
Do not forget to apply two-sided render in your engine. If you don’t, the cloth material will not render correctly.
In case of any black renders in Unreal Engine check the material if the texture is linked to “Base Color”
The models do not have UCX collision.
Please contact me for any question. I will help in any way i can.
The models have been tested in Unreal Engine.