Maya scene is ready to render. Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter.
Textures from substance painter are in Cartoon Hospital Textures.rar file
Texture resolution is 4K & 2K (only ambulance model has 2K textures)
There are four types of textures for helicopter:
Yellow body with hospital sign
Yellow body with no sign
Red boy with sign
Red body with no sign
Maya project has its own texture files in sourceimages folder.
Two maya scenes are in project. Cartoon Hospital scene named files(obj, dae, fbx) and maya scene has the whole scene which has been on preview pictures. Cartoon Hospital models named files doesn't have all scene only one count of each model.
Only helicopter model is rigged
Clean Maya Outliner and History
Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping